Isle of Wight, UK. 21st May 2015. Carmageddon: Reincarnation, the driving sensation where pedestrians (and cows) equal points and your opponents are a bunch of crazies in a twisted mix of automotive killing machines - it’s the antidote to racing games and it’s out now on Steam!
So what have we done to update the game that was not only one of the most controversial titles of its day, but also the most innovative and technically advanced of its generation? Well, controversy is pretty hard to whip up these days but we are still proudly offering you the chance to turn PEDESTRIANS into POINTS (which continues to get certain sections of society hot under the collar) using your car or a whole host of hilarious ped pulping POWERUPS! And we continue to be boldly innovative and technically bloody clever – our CAR CRUSHING CODE continues to be the envy of anything else out there. Plus it’s all more HILARIOUS than ever!
All this means that what you get is a Carmageddon fit for the 21st Century, tuned for today’s fun-seeking bloodthirsty adrenaline junkie game fans…
Watch the trailer here: https://www.youtube.com/watch?v=Bo42NWQrIOM
What's in the game?
Play an adrenaline pumping bunch of game modes against the new improved AI opponents, or online against the rest of the Carmafan masses! Progress your Career through the Carma ranks or have a MultiPlayer romp in a Car Crusher, Fox 'n' Hounds (always been Stainless MP game session favourite!), Death Race or Checkpoint Stampede event, frenetic fun filled with Carmageddon’s trademark over-the-top violence, crazy PowerUps and non-stop laughs…
And relive all the mangling mayhem with a fabulously updated Action Replay System, with multiple cameras and replay options – it’ll mean you never miss a pile-up again! Get those movies online and brag about your ped culling achievements. And there will be plenty of THOSE too – oh yes… Achievements, Challenges and Collectibles to hunt down, that’ll keep the whole family entertained for hour upon happy blood and oil-splattered hour.
The game features:
· Single Player Career mode
· Freeplay mode
· Online & Offline Multiplayer mode
· CarMODgeddon mods mode
The Car Is The Star! Carmageddon: Reincarnation features a wide and varied range of cool, crazy, custom killing machines, each with its own highly distinctive “character”. Carmageddon cars are specifically built for the job in hand – wrecking opponents and killing peds! Carmageddon basically invented the whole concept of videogame physics and real-time damaging of cars and scenery, so it’s obviously our responsibility to bring this technology BANG up-to-date with a brand new state of the art car damage (and repair) system. Crush, bend, twist, and completely mangle your opponents’ and your own car – smash parts off, or split it in two; the original game was all about wrecking motors and pummelling pedestrians, and we’ll be taking this to a whole new level! Of course Power, Armour, and Offensive upgrades make a return, along with new customising options, allowing you to personalise the killing capabilities of your preferred rides.
Once again, the game features a varied mix of adult pedestrians of all ages, shapes, persuasions and species (Carmageddon is an equal opportunities Ped Slaughterfest). Joining them are some new faces – including the Stainless dev team and some guest appearances by the generous Kickstarter Backers who pledged their way into a VIP role in the game!
A host of old favourites make a comeback, along with some all-new faces. Only ever seen before as low resolution mug shots, now you get to see them from head to toe (well, head to knees in the case of Screwie) in full HD 3D glory – usually as they smash through their windscreen and hurtle past (or INTO) yours!
The new environments are amalgamations of the best bits from the numerous chunks of landscape that we all loved to tear around in Carmageddon. “Bleak City”, “Dusty Trails”, “MagNuChem” and "Snowy" levels all return in updated forms, with their memorable landmark features such as the Loop ’de’ Loop, acid pits and Football Stadium. Everything is reassuringly surreal; hell, we’ve even managed to incorporate a giant food mixer into a level!
PowerUps are back (well, they couldn’t not appear in a game bearing the name Carmageddon, could they!) and this time they’re even funnier, surrealier, hurtier, and messier than ever! Lots of the classic PUps (as we call them) return in super-enhanced form, such as Repulsificators, Kangaroos & Solid Granites. Then we have all new PUps like "Pelvic Thrust" and a variety under the heading “Tossers”! Combine PUps to create hilarious combo results like “Groovin’ Helium Filled Peds”, or “Peds without legs at the Temporary Rapture"!
And much more!
· Leaderboards. Challenge yourself to reach the top of the leaderboard using skill or brute force!
· Achievements. A suitably warped array of mad Feats and Exploits will garner you the rewards that every gamer dreams of.
· Challenges: Do the most stupid things, collect meaningless trinkets and waste hours of your life in the pursuit of ultimately pointless goals!
· Smelly Bushes: We’ve hidden a variety of these especially fragrant Easter Eggs throughout the game to keep you busy and entertained!
· CarMODgeddon: The whole game is MODdable for your MODding pleasure!
Oh, and P.S… The Pope who condemned Carmageddon back in 1997 was Greg Pope, Member of Parliament for Hyndburn, Lancs (1992 to 2010). Cheers for the priceless front page headline, Mr. Pope!
Media Inquiries: Alison Beasley, Lincoln Beasley PR. E: Alison@lincolnbeasley.co.uk M: +44 (0) 7966 449 130
Press kit: http://www.carmageddon.com/presskit/
In 1997, a videogame was released that caused establishment scandal and media hysteria around the world. Banned in some countries, censored in others, and even condemned by a Pope, overnight it became the poster child for everything that’s wrong in society… and therefore right in a videogame.
The game was CARMAGEDDON. For a generation of gamers coming to the end of a decade of 2D, wireframe, and corridor combat, it was an awesome introduction to the concept of the “real” 3D open world, do-whatever-the-feck-you-like, chuck-out-the-rulebook-and-just-BE-STUPID gameplay. And in doing so it also introduced the gaming world to the whole concept of realistic physics and real-time dynamic damage. What’s more, it was the FUNNIEST GAME EVER.
About Stainless Games Stainless was founded in 1994 by Patrick Buckland, a veteran of the games industry going back to the Jurassic period of 1982, and Neil Barnden, who used to have hair like a mammoth. A team of 8 worked on the original Carmageddon at Stainless, and 5 are still with the company today, although a couple of them are now kept manacled in a small, padded room in the cellar.
Stainless Games now employs well over fifty mad, dedicated people of assorted gender, height and width. They can all be found dangling precariously from a small chalky rock just off the South Coast of England.